AI Insights · Timothy · April 2022
Top 5 First Person Games Performance in Colombia - Q1 2022
Discover the performance trends of the top 5 first person games on a unified platform in Colombia during Q1 2022, including weekly downloads, revenue, and active users.
In the first quarter of 2022, the top 5 first person games in Colombia displayed varying trends in terms of downloads, revenue, and active users. Here's a detailed look at each game's performance based on data from Sensor Tower.
Call of Duty®: Mobile experienced a notable increase in weekly revenue, peaking at approximately $41.9K in the final week of March. Weekly downloads saw a gradual decline from 39.3K at the beginning of January to around 27.2K by the end of March. The game also maintained a high number of active users, starting at 394.3K and reaching a peak of 432.7K in mid-January before ending the quarter at 379.1K.
Minecraft showed a consistent trend in weekly revenue, starting at $5.5K in late December and ending at $3.2K in the last week of March. Weekly downloads remained relatively stable, fluctuating between 275 and 373 downloads. Active users saw a gradual decrease from 47.3K in late December to 37.4K by the end of the quarter.
Sniper 3D: Gun Shooting Games had a peak revenue of $2.4K at the beginning of January, but it declined to around $1.4K by the end of March. The game started with strong weekly downloads at 57.2K, which gradually decreased to 25.3K by the end of March. Active users also saw a decline from 364.5K to 237K over the same period.
Fishing Clash: Sport Simulator had fluctuating weekly revenue, peaking at $1.5K in early February and ending the quarter at $979. Weekly downloads varied, starting at 1.1K and dropping to 873 by the end of March. Active users remained fairly stable, starting at 42.4K and ending at 35.2K.
Cooking Madness-Kitchen Frenzy exhibited a downward trend in weekly revenue, starting at $1.1K in late December and ending at $717 by the end of March. Weekly downloads also declined from 17.7K to 10.2K over the quarter. Active users decreased from 133.2K at the start to 104.6K by the end of March.
These insights are based on data from Sensor Tower. For more detailed analysis and trends, visit Sensor Tower's website.